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manuali_di_isruzioni_turrican_cpc [2011/07/08 03:35] ataru_75 creata |
manuali_di_isruzioni_turrican_cpc [2011/07/13 03:47] (versione attuale) ataru_75 |
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=====Manuali di istruzioni===== | =====Manuali di istruzioni===== | ||
+ | <sup>Da DVG - Il Dizionario dei Videogiochi</sup> | ||
+ | \\ | ||
*Queste scansioni sono relative alle varie istruzioni di gioco che si trovano all'interno dei vari box contenenti il [[dischetto]] o la [[cassetta]] del [[programma]]. | *Queste scansioni sono relative alle varie istruzioni di gioco che si trovano all'interno dei vari box contenenti il [[dischetto]] o la [[cassetta]] del [[programma]]. | ||
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- | Pressing firebutton briefly: | + | Pressing firebutton briefly: |
- | Player fires. If you have already collected the multiple shot or the laser, the | + | Player fires. If you have already collected the multiple shot or the laser, the |
- | according weapon will be used. The multiple shot can be extended in up to two | + | according weapon will be used. The multiple shot can be extended in up to two |
- | degrees by collecting the right symbols. | + | degrees by collecting the right symbols. |
- | In the first degree (basic equipment) the player fires 9 horizontal | + | In the first degree (basic equipment) the player fires 9 horizontal |
- | shots. | + | shots. |
- | In the second degree 3 salvos are fired simultaneously: 3 shots in a 30-degree | + | In the second degree 3 salvos are fired simultaneously: 3 shots in a 30-degree |
- | angle upwards, 3 shots horizontally and 3 shots in a 30-degree angle downwards. | + | angle upwards, 3 shots horizontally and 3 shots in a 30-degree angle downwards. |
- | The third degree resembles the second, except that the angle changes to 45 | + | The third degree resembles the second, except that the angle changes to 45 |
- | degrees. | + | degrees. |
- | The laser fires horizontally, and can be extended by gathering up the | + | The laser fires horizontally, and can be extended by gathering up the |
- | corresponding symbols. Its length extends from an eighth to half of the width | + | corresponding symbols. Its length extends from an eighth to half of the width |
- | of the screen. The laser has a high penetration rate, making it very effective | + | of the screen. The laser has a high penetration rate, making it very effective |
- | when fighting against several enemies simultaneously. | + | when fighting against several enemies simultaneously. |
- | Activate a mine | + | Activate a mine |
/--| | /--| | ||
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- | Joystick down while holding the firebutton: | + | Joystick down while holding the firebutton: |
- | The player activates a mine. The mine is placed on the ground and explodes | + | The player activates a mine. The mine is placed on the ground and explodes |
- | shortly afterwards. Various enemies walking the ground can be dealt with in | + | shortly afterwards. Various enemies walking the ground can be dealt with in |
- | this manner. | + | this manner. |
- | Activate a flash | + | Activate a flash |
Holding firebutton | Holding firebutton | ||
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- | Holding firebutton: | + | Holding firebutton: |
- | The player can activate a flash of lightning and may direct it (as long as the | + | The player can activate a flash of lightning and may direct it (as long as the |
- | firebutton is held), by moving the joystick left (lightning rotates | + | firebutton is held), by moving the joystick left (lightning rotates |
- | anti-clockwise) or right (lightning rotates clockwise). The lightning can take | + | anti-clockwise) or right (lightning rotates clockwise). The lightning can take |
- | on different lengths. At the begining of the game it stretches over half the | + | on different lengths. At the begining of the game it stretches over half the |
- | width of the screen. By gathering up extras it can be extended to stretch over | + | width of the screen. By gathering up extras it can be extended to stretch over |
- | the whole width of the screen. | + | the whole width of the screen. |
- | ------- Pressing SPACE: | + | Pressing SPACE: |
- | |Space| On Amiga in addition second firebutton | + | |
- | ------- On Amstrad RETURN | + | |Space| |
+ | |||
+ | On Amiga in addition second firebutton | ||
+ | |||
+ | On Amstrad RETURN | ||
+ | |||
+ | Activates two energy lines, moving right and left at the full height of the | ||
+ | screen. All enemies in range will be destroyed. However, if an obstacle bars | ||
+ | the way, the line will be stopped. | ||
+ | |||
+ | Press F 7 | ||
+ | |||
+ | |F 7| | ||
+ | |||
+ | On Amiga ALT or AMIGA | ||
+ | |||
+ | On Amstrad ENTER. | ||
+ | |||
+ | The player throws a grenade. Hitting an obstacle or an end-level-monster has | ||
+ | the effect of a startbomb, killing every enemy on the screen. Against other | ||
+ | enemies it works like a shot with high penetration. | ||
+ | |||
- | Activates two energy lines, moving right and left at the full height of the | ||
- | screen. All enemies in range will be destroyed. However, if an obstacle bars | ||
- | the way, the line will be stopped. | ||
- | ----- Press F 7 | ||
- | |F 7| On Amiga ALT or AMIGA | ||
- | ----- On Amstrad ENTER. | ||
- | The player throws a grenade. Hitting an obstacle or an end-level-monster has | ||
- | the effect of a startbomb, killing every enemy on the screen. Against other | ||
- | enemies it works like a shot with high penetration. | ||
- | ------ | ||
|CTRL| | |CTRL| | ||
- | ------ Pressing CTRL: | ||
- | Pauses game. Press the firebutton again to continue. | + | Pressing CTRL: Pauses game. Press the firebutton again to continue. |
+ | |||
+ | | S | | ||
- | ----- | + | Amiga only: Sound on/off |
- | | S | Amiga only: | + | |
- | ----- Sound on/off | + | |
- | During his mission the player will find different symbols with useful | + | During his mission the player will find different symbols with useful |
- | functions. Here's a listing: | + | functions. Here's a listing: |
- | Red - activates multiple shot; if already active, it will be | + | Red - activates multiple shot; if already active, it will be |
- | extended | + | extended |
- | Green - activates laser; if already active, it will be extended | + | Green - activates laser; if already active, it will be extended |
- | Blue - extends lightning | + | Blue - extends lightning |
- | Light blue - activates force shield, making the player invincible for a | + | Light blue - activates force shield, making the player invincible for a |
- | short duration. Enemies will be destroyed on touch during | + | short duration. Enemies will be destroyed on touch during |
- | this time. | + | this time. |
- | Yellow 'P' - recharges vitality | + | Yellow 'P' - recharges vitality |
- | White 'G' - the player gains a grenade | + | White 'G' - the player gains a grenade |
- | White 'M' - the player gains a mine | + | White 'M' - the player gains a mine |
- | White 'L' - the player gains an energy line | + | White 'L' - the player gains an energy line |
- | Grey '1 up' - the player gains an extra life | + | Grey '1 up' - the player gains an extra life |
- | Diamonds - once the player has gathered up 300 diamonds, he recieves | + | Diamonds - once the player has gathered up 300 diamonds, he recieves |
- | another 'CONTINUE', i.e. having the chance of continuing a | + | another 'CONTINUE', i.e. having the chance of continuing a |
- | game after all lives have been lost. | + | game after all lives have been lost. |
- | The player has 3 lives at the start of each game. He can lose them in three | + | The player has 3 lives at the start of each game. He can lose them in three |
- | ways: | + | ways: |
- | 1. Time, indicated on the display, runs out. The screen display will announce | + | 1. Time, indicated on the display, runs out. The screen display will announce |
- | TIME OUT. | + | TIME OUT. |
- | 2. The player has lost all of his vitality. A loss of vitality occurs every | + | 2. The player has lost all of his vitality. A loss of vitality occurs every |
- | time the player touches an enemy or is hit by enemy fire. | + | time the player touches an enemy or is hit by enemy fire. |
- | 3. The player falls into an abyss. | + | 3. The player falls into an abyss. |
- | If you lose a life the number of gyroscopes, mines, energy lines and grenades | + | If you lose a life the number of gyroscopes, mines, energy lines and grenades |
- | will be reset to 3. Lightning, multiple shot and laser will be reduced, if not | + | will be reset to 3. Lightning, multiple shot and laser will be reduced, if not |
- | already to minimum strength. | + | already to minimum strength. |
- | THE DISPLAY | + | THE DISPLAY |
- | The player can gain the following information from the display (from left to | + | The player can gain the following information from the display (from left to |
- | right) | + | right) |
- | - Number of lives | + | - Number of lives |
- | - Number of gyroscopes (above the lives-indicator) | + | - Number of gyroscopes (above the lives-indicator) |
- | - Number of CONTINUES | + | - Number of CONTINUES |
- | - Time | + | - Time |
- | - Number of diamonds | + | - Number of diamonds |
- | - Number of grenades | + | - Number of grenades |
- | - Number of mines | + | - Number of mines |
- | - Number of energy lines | + | - Number of energy lines |
- | - Score | + | - Score |
- | - Vitality (above score) | + | - Vitality (above score) |
- | If you achieve a top score you may enter the highscore table. | + | If you achieve a top score you may enter the highscore table. |
- | After entering your name press RETURN. Then a menu will appear. Enter the main | + | After entering your name press RETURN. Then a menu will appear. Enter the main |
- | menu by pressing the firebutton. Pressing the S-key will prompt a request to | + | menu by pressing the firebutton. Pressing the S-key will prompt a request to |
- | insert side 1 of your disk. Return to the menu by pressing the RUN/STOP-key, or | + | insert side 1 of your disk. Return to the menu by pressing the RUN/STOP-key, or |
- | press the firebutton to save a highscore. | + | press the firebutton to save a highscore. |
\\ | \\ | ||
^**[[ turrican cpc|TORNA ALLA SCHEDA DEL GIOCO ]]**^ | ^**[[ turrican cpc|TORNA ALLA SCHEDA DEL GIOCO ]]**^ |
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