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en:vectrex_polar_rescue [2012/04/22 02:14] pelle |
en:vectrex_polar_rescue [2020/08/23 01:54] (current) ataru_75 [Links] |
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- | ====== Polar Rescue ====== | + | \\ |
+ | <html><a href=https://www.redbubble.com/shop/ap/54378360 target="_blank"><img src="http://www.dizionariovideogiochi.it/lib/exe/fetch.php?media=gifvarie:pulsante_gadget.png" title="Acquista i gadget a tema"></a></html> | ||
- | **Polar Rescue** for [[Vectrex]] (c) 1983 [[GCE]] (**G**eneral **C**onsumer **E**lectronics). | + | <html><iframe src="https://www.facebook.com/plugins/like.php?href=http%3A%2F%2Fwww.dizionariovideogiochi.it%2Fdoku.php%3Fid%3Den:vectrex_polar_rescue&width=450&layout=standard&action=like&size=small&share=true&height=35&appId" width="450" height="35" style="border:none;overflow:hidden" scrolling="no" frameborder="0" allowTransparency="true" allow="encrypted-media"></iframe></html> |
+ | |||
+ | ====== POLAR RESCUE ====== | ||
+ | <sup>From DVG - The Dictionary of Videogames</sup> | ||
<html><p align="right"><a href=http://www.dizionariovideogiochi.it/doku.php?id=polar_rescue_vectrex><img src="http://www.dizionariovideogiochi.it/lib/exe/fetch.php?cache=&media=en:icon_italian.jpg" TITLE="DVG board in Italian." WIDTH="18" HEIGHT="12"></a></p></html> | <html><p align="right"><a href=http://www.dizionariovideogiochi.it/doku.php?id=polar_rescue_vectrex><img src="http://www.dizionariovideogiochi.it/lib/exe/fetch.php?cache=&media=en:icon_italian.jpg" TITLE="DVG board in Italian." WIDTH="18" HEIGHT="12"></a></p></html> | ||
+ | \\ **Polar Rescue** for [[Vectrex]] (c) 1983 [[GCE]] (**G**eneral **C**onsumer **E**lectronics). | ||
|[[i giochi prodotti per vectrex|{{:maggio08:polarrescue.gif|}}]]| | |[[i giochi prodotti per vectrex|{{:maggio08:polarrescue.gif|}}]]| | ||
+ | \\ | ||
+ | ====== Story ====== | ||
Journey to the icy waters beneath the North Pole. As commander of a | Journey to the icy waters beneath the North Pole. As commander of a | ||
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carefully and hurry! Lives are at stake! | carefully and hurry! Lives are at stake! | ||
+ | \\ | ||
====== Controls ====== | ====== Controls ====== | ||
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*Button 4: Torpedo fire. | *Button 4: Torpedo fire. | ||
+ | \\ | ||
====== Skill Level Selection ====== | ====== Skill Level Selection ====== | ||
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is the least difficult; Level 4 is the most difficult. | is the least difficult; Level 4 is the most difficult. | ||
+ | \\ | ||
====== Game Play ====== | ====== Game Play ====== | ||
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enemy subs! | enemy subs! | ||
+ | \\ | ||
====== Instrument Panel ====== | ====== Instrument Panel ====== | ||
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***//Sonar Display//** - The center of the instrument panel. | ***//Sonar Display//** - The center of the instrument panel. | ||
- | ***//Oxygen Indicator//** - Gauge on left side of Sonar. Needle to the right is full, | + | ***//Oxygen Indicator//** - Gauge on left side of Sonar. Needle to the right is full, and it travels to the left as you use up oxygen. |
- | and it travels to the left as you use up oxygen. | + | |
- | ***//Torpedoes Remaining//** - The number directly above the Oxygen Indicator. Starts | + | ***//Torpedoes Remaining//** - The number directly above the Oxygen Indicator. Starts at 10. |
- | at 10. | + | |
- | ***//Speed Indicator//** - Gauge on the right side of the Sonar. Needle on the center | + | ***//Speed Indicator//** - Gauge on the right side of the Sonar. Needle on the center line indicates no movement. Needle to the right of the center line indicates forward speed, to the left of the center line indicates reverse speed. |
- | line indicates no movement. Needle to the right of the center line indicates | + | |
- | forward speed, to the left of the center line indicates reverse speed. | + | |
***//Damage Points//** - The number directly above the Speed Indicator. Starts at 00. | ***//Damage Points//** - The number directly above the Speed Indicator. Starts at 00. | ||
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***//Ships Remaining//** - Located beneath the Speed Indicator. | ***//Ships Remaining//** - Located beneath the Speed Indicator. | ||
+ | \\ | ||
====== Sonar Display ====== | ====== Sonar Display ====== | ||
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sonar screen. | sonar screen. | ||
+ | \\ | ||
====== Oxygen Supply ====== | ====== Oxygen Supply ====== | ||
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Subs). If you run out of oxygen, you will lose a sub. | Subs). If you run out of oxygen, you will lose a sub. | ||
+ | \\ | ||
====== Speed and Direction ====== | ====== Speed and Direction ====== | ||
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the direction of your heading. | the direction of your heading. | ||
+ | \\ | ||
====== Obstacles ====== | ====== Obstacles ====== | ||
- | ***//MINES//** - [Four pointed star shapes floating on the end of a cable (line).] | + | ***//MINES//** - [Four pointed star shapes floating on the end of a cable (line).] Mines are stationary... but very sensitive as you draw close. If you pass mines too quickly, they will explode and destroy you instantly! You can shoot and destroy a mine with your torpedoes, but if you are too close to it when you shoot, you'll get damage points. (See Damage Points). |
- | Mines are stationary... but very sensitive as you draw close. If you | + | |
- | pass mines too quickly, they will explode and destroy you instantly! | + | |
- | You can shoot and destroy a mine with your torpedoes, but if you are too | + | |
- | close to it when you shoot, you'll get damage points. (See Damage Points). | + | |
- | + | ||
- | ***//ICE CHUNKS//** - [Seven-sided abstract shape.] If you collide with an ice chunk, | + | |
- | damage points are collected (see Damage Points). The number of points | + | |
- | against you is determined by the speed of the collision. If you | + | |
- | "bounce" off an ice chunk, your direction of travel is reversed. | + | |
- | Watch out for ice chunks directly overhead... if your sub sits under | + | |
- | one, it will continuously "bonk" on top of your vessel, causing | + | |
- | continuously increasing damage. You can disengage yourself from this | + | |
- | "bonking trap" by simultaneously diving and moving either forward or | + | |
- | backward. You can also shoot and break up ice chunks with your torpedoes. | + | |
- | ***//MAELSTROMS//** - [Large spring-like things...] Maelstroms -- turbulent underwater | + | ***//ICE CHUNKS//** - [Seven-sided abstract shape.] If you collide with an ice chunk, damage points are collected (see Damage Points). The number of points against you is determined by the speed of the collision. If you "bounce" off an ice chunk, your direction of travel is reversed. Watch out for ice chunks directly overhead... if your sub sits under one, it will continuously "bonk" on top of your vessel, causing continuously increasing damage. You can disengage yourself from this "bonking trap" by simultaneously diving and moving either forward or backward. You can also shoot and break up ice chunks with your torpedoes. |
- | whirlwinds -- always throw you off course. There's no way to avoid a | + | |
- | maelstrom. All you can do is wait until it hurls you out of its powerful swirl! | + | |
+ | ***//MAELSTROMS//** - [Large spring-like things...] Maelstroms -- turbulent underwater whirlwinds -- always throw you off course. There's no way to avoid a maelstrom. All you can do is wait until it hurls you out of its powerful swirl! | ||
+ | \\ | ||
====== Enemy Subs ====== | ====== Enemy Subs ====== | ||
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or even if he sights you in range without any provocation at all! | or even if he sights you in range without any provocation at all! | ||
+ | \\ | ||
====== Damage Points ====== | ====== Damage Points ====== | ||
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your sob's functions become non-operational. These are as follows: | your sob's functions become non-operational. These are as follows: | ||
+ | \\ | ||
^Damage Points ^Resulting Damage ^ | ^Damage Points ^Resulting Damage ^ | ||
|0-10 |No damage | | |0-10 |No damage | | ||
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|90-99 |You lose your sub | | |90-99 |You lose your sub | | ||
+ | \\ | ||
__//[NOTE: If you have 40 or more damage points, it is impossible to dock with the survivors' pod.]//__ | __//[NOTE: If you have 40 or more damage points, it is impossible to dock with the survivors' pod.]//__ | ||
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lower if you are able to stay alive. | lower if you are able to stay alive. | ||
+ | \\ | ||
====== Battle Mode ====== | ====== Battle Mode ====== | ||
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Docking Mode). | Docking Mode). | ||
+ | \\ | ||
====== Docking Mode ====== | ====== Docking Mode ====== | ||
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will then continue with a new search and rescue mission. | will then continue with a new search and rescue mission. | ||
+ | \\ | ||
====== Number of Submarines ====== | ====== Number of Submarines ====== | ||
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score 25,000 points. | score 25,000 points. | ||
+ | \\ | ||
====== Scoring ====== | ====== Scoring ====== | ||
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|Destroying an Ice Chunk |275 | | |Destroying an Ice Chunk |275 | | ||
- | ====== Links ====== | + | \\ |
+ | ====== Video ====== | ||
- | ***[[http://www.vectrexnews.com/games/roms/Polar%20Rescue%20by%20GCE%20(1983).bin|Download Polar Rescue for Vectrex]]** | + | ^ **Polar Rescue** ^ |
+ | |{{youtube>large:yzmaEvlz8hI}}| | ||
+ | | //Polar Rescue Gameplay (Vectrex version).// | | ||
+ | \\ | ||
====== Box and screenshots ====== | ====== Box and screenshots ====== | ||
- | |||
- | {{:maggio08:polar2.jpg|}} | + | |{{:maggio08:polar2.jpg|}}| |
- | {{:maggio08:polar_rescue_1983_.gif|}} | + | \\ |
+ | |{{:maggio08:polar_rescue_1983_.gif|}}| |
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